Meet the Hunter.Īs for the story, The Pathless has you play as the Hunter, an archer tasked with cleansing the corruption that has desecrated a gorgeous natural world ruled by The Tall Ones – creatures which were once gods of these lands but which have now been subjugated and cursed by the malevolent Godslayer. Austin Wintory’s rather subdued soundtrack accompanies the visuals to create a fairy-tale world which is both serene and menacing. It is truly a visual spectacle to traverse the game’s different plateaus and to notice how the trees shake, the rivers whirl and the snow crunches as you pass them by. The game boasts a gorgeous minimalist acrylic art design which is astonishing even in motion. The first thing that struck me about playing The Pathless was the presentation. Nevertheless, I am tremendously grateful to even be given this option: choosing between modes is the most immediate and most significant difference between the PS4 and PS5 versions of the game. My take is that for a game like this, which prioritises movement and quick inputs above everything else, performance mode is an absolute must. ![]() Having played The Pathless on a PS5 I was first confronted with deciding whether or not I wanted to prioritise higher frame rates or higher graphic quality. However, beyond the shine of being one of the first real next-gen games I’ve played so far, I’m disappointed to report that The Pathless ended up being less compelling than either of its spiritual predecessors. The Pathless follows the PlayStation standard of offering both a performance and a resolution mode.
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